// about

The human
behind the pixels.

I'm Caspar. A fullstack developer from Tallinn, Estonia, building what I actually want to build.

I've been writing code for years — apps, platforms, systems. But when I was a kid and saw my first computer game, I knew: I want to make that. So I stopped waiting for permission.

I make games under In Pixels We Trust. Simulation games, exploration games, things that feel satisfying and alive. Built solo, shipped honestly.

Beyond games, I'm working toward something bigger — a spatial platform for historical stories. The kind where you stand on a street in Tallinn and see what happened there in 1941. That project has a name I keep close. It's personal.

Everything I build is in service of that eventually.

location Tallinn, Estonia
engine Godot 4
languages GDScript, C++, TypeScript
also building Vacabyte — product studio
contact caspar@inpixelswetrust.com

// tools

  • → Godot 4
  • → Blender
  • → Procreate
  • → Rive
  • → Supabase
  • → Astro

// influences

  • → Heroes of Might & Magic III
  • → Warcraft II
  • → PowerWash Simulator
  • → Stardew Valley
  • → Unpacking

// currently

  • → Learning C from scratch
  • → Drawing fundamentals daily
  • → Building first game