// games
What I'm building.
Small team. Big ambition. One game at a time.
HIIS
Hiis is the sacred grove of Estonian folklore — a place where the old spirits still roam. A top-down dungeon crawler built in TypeScript on canvas. Explore rooms haunted by Metsik, Näkk, and Vanapagan. Uncover relics of Kalevipoeg. The first Estonian folklore game ever made. Free. In your browser.
engine
TypeScript + Canvas
perspective
Top-down 2D
genre
Dungeon Crawler
status
Prototype
target
2026
// development progress
Warehouse Logistics Sim
You start as a new hire with a manual pallet jack and a clipboard. Learn the floor. Earn your stripes. Unlock better equipment. Eventually you're not pushing pallets — you're managing the entire operation. A top-down logistics game about the satisfaction of a perfectly organised warehouse.
engine
Godot 4
perspective
Top-down 3D
genre
Simulation / Strategy
status
Paused — after HIIS
target
2026
// what comes next
I build one game at a time. HIIS ships first — free, in your browser. Then the Godot work resumes. Follow the devlog to know before anyone else.
devlog →